Into The Origin Progress Update #2
Many apologies about the lack of update, friendos! We were very busy with our new members. We now have a dedicated playtester, not to mention a proper musician, and even a second artist. We also acquired a domain name under our team’s name: The Boolean Brothers. The team also thought the project name was dreadful, so we changed it (perhaps unwisely) to Into the Origin. Contrary to my opinions, this may be more marketable, and I can’t change it back now, anyways.
We have made major progress on the game since our last post. Not only did we devise a plan to have the player use lasers to kill enemies, and the enemies to use lasers to kill the player, but we finished the lore for the game. LASER Industries discovered a place, underground. They were able to make many innovations in the realm of laser technology using samples obtained in the Void, and expanded to supply nigh all of the world’s power. Unfortunately, an illness broke out in the laboratory, suspected to have originated in the Void. However, when the world government attempted to destroy this plague upon the planet, the robots used to protect the facility went rogue, with their directive to protect the Void at all cost. Anyways, the gameplay is looking great so far. We have found that our school has something of a recording studio we can use, so we intend to have dialogue.
Into the Origin
A Sci-fi Story Set in the World of Wohlstand
| Status | Prototype |
| Author | Luckythespacecat |
| Genre | Adventure, Interactive Fiction, Role Playing |
| Tags | 2D, Pixel Art, Retro, Roguelike, Sci-fi, Singleplayer, Story Rich |
| Languages | English |
| Accessibility | Color-blind friendly, Subtitles, High-contrast, Interactive tutorial |
More posts
- Won #1 in Game Design at OGPCMay 05, 2026
- Into The Origin Progress UpdateMay 04, 2026

Leave a comment
Log in with itch.io to leave a comment.